Cashtronauts
Playing now
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0.0%of peak
All-time peak
119 Sep 2026
Playing now
0+0 vs. yesterday
All-time peak
119 Sep 2026
| Published | Title | Build |
|---|---|---|
| Minor Update Hi everyone! Minor patch today, mostly behind-the-scenes stuff like a engine update (Unity). There's also a band-aid fix for that "infinite money" bug; proper fix and more balance changes to come soon. Early Access ends soon. In the next few weeks I hope to do a lot of balancing and polish, then go for full release. If you have anything that you really want changed before 1.0 hits, let me know! | 1266383 | |
| The Big April Update has been Updated & 40% OFF! Two quick tweaks have been made following player feedback: · Collision damage has been removed. · Refueling and reloading is much faster. And one big tweak: a 40% weeklong discount! That means more game for less money, huzzah! -Simon P | — | |
| March 7th Update OMG health bars! We've got health bars! Please please, put down that Game Of The Year Award, it's only March. But thank you, I feel honoured. This update also adds a few other things: * Better ship balancing * Varied inventory sizes for each ship! * Player mining ships are now legally allowed to mine Reddium. Cops will only attack you if you carry Reddium in a non-mining ship now. Enjoy! More t… | — | |
| Minor Update: Clever Girl Raptor pirates will now use their brains and aim more accurately, so it'll take more than circle-strafing to take them down. Good luck! | — | |
| February Update - Become Vermin! I promised some folks a February update, and thanks to Leap Day I juuuust made it! This update adds a new playable ship: the missile-flinging Vermin machine. To unlock this ship, destroy a single Vermin ship (or have the TriceraCops or Raptors do it for you). In case you don't know how to unlock the other ships, here's a recap: the TriceraCop cruiser is unlocked by selling 6 teeth in a single g… | — | |
| November Update: Playable Police Ship & Trading Cards With this update you'll be able to pilot a TriceraCop cruiser! It's more heavily armoured than the starting player ship, but has a much shorter flight range, so you'll have to stick close to the centre of the map. :triceracop: This isn't shown in-game yet, but the Miner and TriceraCop ships are now locked by default. To unlock the Miner ship you need to sell your first piece of gold mineral. To… | — | |
| Bug Fixes & New Playable Ship Greetings everyone! Development on the game continues and today's patch fixes several small bugs and introduces one new feature. Minor Fixes · Minerals will no longer lose their colour and appear white · Comets will no longer destroy buildings · Added a bit of polish and animation to the player select screen New Feature - Mining Ship This feature is still a work in progress, but I thought I'd m… | — | |
| Patch - New Art, Rebalancing & Full Controller Support Today's update includes a mix of gameplay balance changes and art improvements. · New skybox · New models for mineral pickups · Full controller support is added · The "Contraband" Risk now also gives you free fuel when you sell Blutonium If you've got any feedback on these changes, let us know in the Community Hub. You can also just play the old version, too! Right-click on the game in your Ste… | — | |
| Leaderboard Improvements and Misc Fixes Changes: · Daily leaderboard now shows Top 3 · Rebalancing of "Contraband" Risk · Rewrote some Risk descriptions for added clarity Fixes: · Fixed "Subprime meltdown" bug that gave everyone 1HP, not just the player · Game should now run on 32-bit machines Thank you all for playing! | — | |
| August 3rd Patch - New Stuff In-Game! Hello everyone! Last night we uploaded a patch to Cashtronauts that adds a lot of new stuff. If you unlocked all of 6 of the old Risks, now's a good time to dive in and see what new content has appeared! · The "cash cap" has increased from $40M to $250M · 4 new Risks added, and many of the old ones have been redone · Plenty of rebalancing including tweaking of enemy HP, loot drops and more · Di… | — | |
| Private Beta Update: New dialog and co-op improvements Last night an update was released. A bunch of minor fixes were done, but you'll probably notice the new dialog first. NPCs and enemies now spout short one-liners whenever you attack them, bump into them, or get attacked . Shop owners will also greet you when you approach. The goal with all this is to add personality and character to the game, and also to subtly explain certain game design eleme… | — |
| Date | Day | Time | Patch title | Build ID | Branch | Depots | Download Δ |
|---|---|---|---|---|---|---|---|
| 6 Aug 2016 | Sat | 15:04 | No patch notes · unannounced build | 1093627 | previous | 1 | — |
| 6 Aug 2016 | Sat | 15:04 | Minor Update | 1266383 | public | 1 | — |