Impossiball
Playing now
0+0 vs. yesterday
0.0%of peak
All-time peak
114 Sep 2026
Playing now
0+0 vs. yesterday
All-time peak
114 Sep 2026
| Published | Kind | Announcement | Build |
|---|---|---|---|
| Community | New trailer and update coming soon It has been a little while since the last update. However, we hope to release a new version this week with DOUBLES mode added. Up to 4 players will be able to play locally or you can play single-player with an AI team mate. We will also release a new trailer for the game and you can see a screenshot from the trailer above. As always, if you have any questions, comments or feedback then please d… | — | |
| Community | Coming Soon Do you know what's better than beating your friend at IMPOSSIBALL?...Beating two friends at IMPOSSIBALL!! Coming Soon: DOUBLES! | — | |
| Game update | Update 0.21 - Linux and Mac versions added IMPOSSIBALL is now available to gamers on Linux/SteamOS and Mac! As well as builds for the new platforms, this latest version includes the following changes: · You can now re-map the keys for both player 1 and player 2 via the CONTROLS page. Just click on a key and you will be prompted to assign a new key. · Added a new video option to turn on or off "VSync" - this limits the frame rate to the… | — | |
| Game update | Version 0.2 Introduces a third game mode: LONEBALL After feedback from the community we've created a classic pong mode entitled 'Loneball'. There's a single ball retro-ed up with neon effects and a chiptune soundtrack. Here's the full list of changes included in the update: · Loneball mode added · AI no longer gives up on a ball too early · AI no longer returns to the middle when the balls are stopped · AI no longer makes huge mistakes when the… | — | |
| Community | IndieDB Indie of the Year 2016 It's time for the 7th annual "Indie of the year" awards. When you vote you are also entered into a draw to win game keys. If you like Impossiball then please vote for us by following this link: Impossiball on IndieDB Thanks! Dark Duo Games | — | |
| Community | Steam Awards Award season is upon us and, just like the big Hollywood studios around the Oscars, we are courting your nomination in the prestigious category of: "I Thought This Game Was Cool Before It Won An Award" What we want? We would like you to consider nominating Impossiball in the category of "I Thought This Game Was Cool Before It Won An Award". If you feel the game is worthy in any other category t… | — | |
| Game update | DODGEBALL has arrived (v0.1) We are very excited to release version 0.1. It's such a big deal that we skipped over 0.07, 0.08 and 0.09. There are two major changes in this version: · Dodgeball This is a new game-mode where you must now avoid the balls. Points are earned when your opponent gets hit. However, the balls get faster AND bigger over time. · Optimsation We have optimised every aspect of the game and it now runs m… | — | |
| Community | "Must go faster!" Greetings! We are currently working on a new update that will feature two BIG changes: · A new game mode will be available! (It's so big we had to modify the arena to accommodate it!) · We have optimised every aspect of the game and made huge improvements to the frame rate. We feel that this update will be so significant that we are skipping over 0.07, 0.08 and 0.09 and we're going straight to… | — | |
| Game update | Update v0.06 - Little fixes In this new update we have made a few improvements: · Fixed the AI always missing the last ball. · When selecting "PLAY" for the first time - the input method being used is chosen as Player 1's control type. So, for example, if you click "PLAY" with the mouse then Player 1 will be set to mouse control. If you use a controller, then player 1 will be set to Controller input, and so on. · When the… | — | |
| Game update | Version 0.05 Another week, another new version of Impossiball with the following changes: · Changed the scoring system so that only balls of your colour score points when put past your opponent. The previous system can still be played by turning on the new 'Own Goals' option before a game. · Tweaked the AI... again... to make the CPU opponent seem a little less stupid · DPad can now be used to navigate the… | — | |
| Game update | UPDATE v0.04 Makes life a little easier (*) (*) ...and by "life a little easier" we mean this game. Obviously. We've just released a new version with the following changes: · Tweaked the AI to make the game a little easier. · When the Steam Overlay is open (via Shift+Tab or the Steam key on the Steam controller) the game is now paused (see screen-shot above). · Removed the launch window - can now select screen resolution and quality in t… | — | |
| Community | Gotta catch 'em all! We are very pleased to announce that the Impossiball Trading Cards are now available! Now that they're done we can turn our attention back to essential game-play improvements. The next task on 'the list' is to ensure the game works in "Big Picture" mode and can be played entirely using the Steam Controller. Happy trading! | — | |
| Community | Oooh...hello! We could play "guess what we'll be doing next" but lets face it...we all know. We're going to play every single game in our Steam Library with the Steam Controller and see how it works! Oh yeah, and then, after that, we will get around to making sure IMPOSSIBALL can be played entirely on the controller! ːsteamhappyː | — | |
| Community | Trading Cards! We have been busy creating all the assets needed for Trading Cards. This includes badges, emoticons and profile images as well as the cards themselves. Above you can see an "artist's (*) impression (**)" of what the cards will look like. (*) We say "artist" but it was actually a programmer. (**) We say "impression" but it's more of a preview really. What he did was take cards from "Her Story" a… | — | |
| Game update | NEW UPDATE (v0.03) Adds mouse control Added Mouse control - can now move the ship by moving the mouse and rotate it using left and right mouse buttons · Updated the PLAY menu to allow selection of control method for both players · You can now skip the DarkDuoGames video by hitting any key · Improved the look of the score and removed "Player 1" and "Player 2" text - using red and blue background instead · Tweaked the colours of the… | — | |
| Game update | First update... Version 0.02 We've released our first update! - Added a new menu option: "CONTROLS" which describes the player control options - Added a new menu option: "INSTRUCTIONS" which explains the game rules and power-ups - The winning player is now named on the Game Over screen Enjoy! Dark Duo Games | — | |
| Community | Impossiball is now available on Early Access! Yay! We are very excited to announce that Impossiball is finally available on Early Access. We hope you enjoy playing it as much as we have enjoyed developing it, and we look forward to hearing your thoughts, reviews, feedback and suggestions. We shall endeavour to respond and interact with as many of you as we can. Thank you and happy gaming! Dark Duo Games | — |
Announcements are the developer’s own posts to the game’s Steam news feed: updates and their patch notes, in-game events, releases and sales. The important ones are marked on the players chart.