Shoot 'Em Up Kit
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0Sampled 4 hours ago · not a live figure
—of peak
All-time peak
015 Sep 2026
Last seen
0Sampled 4 hours ago · not a live figure
All-time peak
015 Sep 2026
| Published | Title | Build |
|---|---|---|
| Shoot 'Em Up Kit Build 2.0.24 Build 2.0.24 is now available. The change list is: - Rebuilt the sample games. - Fixed a collision issue which could occur when replaying a game. | 10968599 | |
| Update 2.0.23 Updates for version 2.0.23 - Improvements to the Model Builder. - Fixed an issue that prevented spline selection on Player Input Definition. - Fixes for in-game player ship selection. This is functional but still work-in-progress. - Fixed a minor sprite animation issue within the Sprite Editor. - Many minor fixes, optimisations and usability tweaks. We will be releasing another patch shortly to… | 10939776 | |
| Minor Update 2.0.22.6 Change list: · Fixed issues with collisions between multiple Entities. · Performance improvements when lots of Entities active at once. · Minor bug fixes. | 6934998 | |
| Minor Update 2.0.22.4 Change list: · The Sprite tab is now shown correctly in the Entity Editor. · Changing from a Model to a Sprite updates the tabs correctly. · The full list of Effect events is shown in the Entity Editor. · Fixed potential crash when dragging sprites while Snap to Object is on. · Fixed some sprite alignment issues in the editor dialogs and windows. · Fixed an issue with sprites not being exported… | 6511190 | |
| Minor Update 2.0.22.4 - Revision 2 Change list: · The Sprite tab is now shown correctly in the Entity Editor. · Changing from a Model to a Sprite updates the tabs correctly. · The full list of Effect events is shown in the Entity Editor. · Fixed potential crash when dragging sprites while Snap to Object is on. · Fixed some sprite alignment issues in the editor dialogs and windows. · Fixed an issue with sprites not being exported… | 6511190 | |
| Minor Update 2.0.22.4 Change list: · The Sprite tab is now shown correctly in the Entity Editor. · The full list of Effect events is shown in the Entity Editor. · Fixed potential crash when dragging sprites while Snap to Object is on. · Fixed some sprite alignment issues in the editor dialog boxes and windows. | 6509325 | |
| Minor Update 2.0.22.3 Changelist - Fixed a potential problem when creating new games as an empty project or from a template. - Added project options for a fixed game speed. - Added UI option for enabling or disabling bilinear filtering. | — | |
| Update Notes for 2.0.22.2 - Fixed a problem with the Create New option not always working correctly in the Entity Editor. - Added a 'Snap to object' button in the Entity Editor. - Snap to object is no longer the default action when adding a Part. - Improved the use of wireframe when Parts are obscured in the Entity Editor. - Added close icon to Import list window in Entity Editor - Added Part to types list in Entity Edi… | — | |
| Shoot 'Em Up Kit 2.0.17 We're please to announce that the latest version of the Shoot 'Em Up Kit is now available. The change list is as follows: · Added an option to load from the last autosave if the SEUK is not closed properly and the autosave folder has a newer version of the project. · Prevented a potential crash if project files cannot be found. · Added a button to open an explorer window for the project's direc… | — | |
| Shoot 'Em Up Kit 2.0.16 We're pleased to announce that version 2.0.16 is now available. This build contains a lot of fixes and upgrades to ensure the Shoot 'Em Up Kit features work as they should. It also includes features to animate items on the front-end pages (movement, scale and colour) Version 2.0.16 Change list : · Added support for Front-End entrance effects. Items can fade in or move onto the screen. Delay tim… | — | |
| Shoot 'Em Up Kit 2.0.14 Patch We're releasing a small patch to 2.0.14 to fix a few issues that have been found. Version 2.0.14 - Build 25 · Breaking a link to an Entity Instance doesn't reset the data for the item. · Improved stability with memory allocation changes. · Fixed an issue with Triggers not working correctly after a reload. · Fixed a potential crash when using Entity Link and then modifying the Entity data. · Fix… | — | |
| Shoot 'Em Up Kit 2.0.12 We're pleased to announce that the latest update to the Shoot 'Em Up Kit is now available. The change list for 2.0.12 is as follows: · Effects can now be used to change sprites. · Added a CRT/ScanLine post-processing effect option. · Entities can automatically be enabled when they appear on-screen. · Improved the formatting of the Property page for instanced entities. · Fixed a directory warnin… | — | |
| Shoot 'Em Up Kit 2.0.11 We're pleased to announce that version 2.0.11 is now available. The change list for 2.0.11 is as follows: · Particles (or the Emitter) can now damage entities, including 'splash damage' as a particle grows. · Triggers and Timers can now activate upgrades. · Entities can optionally stop, bounce, or turn 90/180/270 degrees when they collide with another object. · Background images are now positio… | — | |
| Shoot 'Em Up Kit Version 2.0.10 We are pleased to announce that version 2.0.10 of the Shoot 'Em Up Kit has been released. This new version contains lots of new features, bug fixes and improvements. One major new feature is object replacement and cloning, which we will be expanding upon to create template games. The release notes are as follows: Version 2.0.10 · Entities in a level can be easily replaced by selecting the Entit… | — | |
| Shoot 'Em Up Kit 2.0.9 We are pleased to announce that version 2.0.9 of the Shoot 'Em Up Kit has been released. This new version contains lots of features requested on the forums; as well as bug fixes and improvements. The release notes since our last announcement (version 2.0.5) are as follows: Version 2.0.9 · Fixed some issues with the rotation of child items (Items that have a Parent Entity). · Fixed some issues w… | — | |
| Shoot 'Em Up Kit 2.0.5 We are pleased to announce a new update to the Shoot 'Em Up Kit. The new version includes new features such as air resistance, hidden objects, and more control of weapons. There are also many fixes and improvements. The release notes are: · Player and NPC Entities use 'Stop' as their default Area Action. · Added 'Resistance' property to simulate the slow down that occurs from the environment (e… | — | |
| Shoot 'Em Up Kit 2.0.4 and Tutorial Videos The latest version of the Shoot 'Em Up Kit (2.0.4) is now available; and we have released a new set of tutorial videos. The new tutorials can be found on our tutorial page and cover: · Importing Models · Creating Timer Bars · Searchlights · Enemy Waves · NPC Generators The changelist for version 2.0.4 includes: · Added fixes and safety checks to improve stability. Thank you to everyone who has… | — | |
| Shoot 'Em Up Kit Version 2.0.3 Now Available We are pleased to announce that version 2.0.3 of the Shoot 'Em Up Kit is now available. This new version contains many new features and bug fixes. The change list for version 2.0.3: · Added the Velocity movement type to CameraShots. These simplify the creation of R-Type style cameras; or Push-Cameras. · Triggers, Checkpoints, CameraShots and Objects can now have Parent Entities. Players, NPCs a… | — |
| Date | Day | Time | Patch title | Build ID | Branch | Depots | Download Δ |
|---|---|---|---|---|---|---|---|
| 10 Apr 2023 | Mon | 12:01 | Shoot 'Em Up Kit Build 2.0.24 | 10968599 | public | 1 | — |
| 27 Feb 2023 | Mon | 22:05 | No patch notes · unannounced build | 10637552 | beta | 1 | — |
| 22 Jul 2021 | Thu | 17:49 | Minor Update 2.0.22.6 | 6934998 | feature-test | 1 | — |
| 13 Jun 2019 | Thu | 19:04 | No patch notes · unannounced build | 2865385 | version-17 | 1 | — |
| 9 Jun 2019 | Sun | 10:19 | No patch notes · unannounced build | 3902206 | beta-version-18 | 1 | — |
| 16 Dec 2017 | Sat | 19:42 | No patch notes · unannounced build | 2226478 | beta-previous | 1 | — |