A Short Odyssey Playtest
Last seen
0Sampled 2 hours ago · not a live figure
—of peak
All-time peak
015 Sep 2026
Last seen
0Sampled 2 hours ago · not a live figure
All-time peak
015 Sep 2026
| Published | Title | Build |
|---|---|---|
| Puzzle Update - Added several new overworld puzzles - Cleaned up UI to be easier to read - New Gamepad icons that better match the game style - Rewrote weapon handling to avoid drawing unintended weapons - New reflection setting, allows for lower quality reflections on slow GPUs - Many other fixes & improvements | 25314990 | |
| Combat Update Improved combat system · Attacks can now be chained into a multi-hit combo · Parried enemies are now stunned for longer · Counterattacking immediately after a successful parry now deals 1.5x damage (Riposte) · Enemies now have unique sounds when hit with different weapons · New VFX to indicate hits more clearly · Improved map UI · Now supports panning & zooming · Improved Enemy AI · Improved pa… | 24699778 | |
| Combat Companions Update - Companions can now fight alongside you! - Improved Enemy AI - New Weapons Added - Reworked several areas - Reworked dialogue - Nicer looking sunsets - Fixed issues with heavy objects moving too easily - Fixed many climbing issues - Fixed some crashes | — | |
| Exploration Update Added Map Screen · Tracks & saves your exploration · Shows markers that can be placed with the Spyglass · Displays discovered locations · Infinite Horizon Rendering · Ocean now renders infinitely into the horizon · Fixed issues with sun & moon appearing below the ocean · Burnable Trees · Chopped trees can now be set alight by Flint & Steel · Fire can be used for cooking | 23353710 | |
| Tower & GI update - Added Experimental Realtime Global Illumination using Radiance Hints - Completely rebuilt the tower area - Improved several character models | — | |
| Stealth Update Features · Added Crouch/Sneak mechanic · Improved specular lighting · Improved inventory UI · Improved enemy AI · Improved friendly AI Fixes · Fixed a bug that caused the game to freeze sometimes · Fixed some nonsensical dialogue · Renderer optimizations | — | |
| Questing Update Improved Pirate crew quest · Added Luka's quest · Added Cooking Tutorial · Made Cooking easier to activate · Added New Fort & Ship · Added New Characters · Updated to SDL3 | 21879156 | |
| Sharks & More Add Shark Enemy · More Trees & Vegetation · Improved Menu · Improved Inventory UI · Added community translation support (Latin only for now) · Fixed a bug where the appears washed out on some Nvidia GPUs · Improved CPU performance | 21234887 | |
| Tides Update Added tides · Added clams · New recipes · Ramón's quest · Improved cave GI · Added Ziz flying around · Improved Skeleton AI Known issues: · Steam Deck CPU performance regression (still above 70 FPS) · Leviathan battle is much harder at night | 20839225 | |
| Grass fixes and more - Fix grass floating above terrain - Add more sparkles to increase item visibility even in tall grass - Work around a driver bug on Intel GPUs - Adjust vertical FoV based on screen aspect ratio - Increase text size in the inventory - Cuttable trees - Fix bug with camera dialogue transitions - Add different impact sounds to different enemies | 20067938 | |
| Fix the Steam Deck - Fix the game hanging the GPU when run on the steam deck | 19850932 | |
| Grasslands Update - Added grass - Adjusted Stamina regeneration - Added stamina upgrades to chests - Fixed a bug where the cannons exploded after loading a save - Fixed a bug that broke the leviathan fight if you saved during it - Temporarily removed mimalloc to fix and issue on RDNA4 GPUs | 19819385 | |
| Monke Update - Fixed issue loading games from the main menu - Made enemies less aggressive when chasing you - Made it harder to get stuck on stairs - Added monkeys - Fix crash after killing leviathan | 19717759 | |
| Fix spawning delay - Fixed enemies spawning too quickly | 19703934 | |
| Javelina update - Add Javelinas - Adjust walking on slopes | 19690683 | |
| Cannons & more - Added Cannons - Combat stamina tweaks - Added blowing sails - Cleaner log files - Fixed a crash while picking removing an active hang constraint - Fixed a bug where the tutorial would be skipped | 19462797 | |
| Animated Plants - Animated trees and shrubs - Seals - New sounds | 19181716 | |
| Chasm, Pierre & Cooking - Add giant chasm - Add Pierre - Add cooking | 18877957 | |
| Add new character New Character added | 18251757 | |
| Autosave added - Add an autosave feature - Pause the game automatically if focus is lost | 17917992 | |
| Camera controls Added Inversion controls for camera stick | 17905907 |
| Date | Day | Time | Patch title | Build ID | Branch | Depots | Download Δ |
|---|---|---|---|---|---|---|---|
| 15 Sep 2026new | Tue | 18:00 | No patch notes · unannounced build | 25329165 | public | 1 | — |
| 15 Sep 2026new | Tue | 18:00 | No patch notes · unannounced build | 25329165 | beta | 1 | — |
| 15 Sep 2026new | Tue | 04:51 | Puzzle Update | 25314990 | public | 1 | — |
| 15 Sep 2026new | Tue | 04:27 | Puzzle Update | 25314990 | beta | 1 | — |
| 14 Aug 2026 | Fri | 01:45 | Combat Update | 24699778 | public | 1 | — |