Go To Sleep
Playing now
0+0 vs. yesterday
0.0%of peak
All-time peak
29 Sep 2026
Playing now
0+0 vs. yesterday
All-time peak
29 Sep 2026
| Published | Kind | Announcement | Build |
|---|---|---|---|
| Game update | Version 1.0.3 Hey everyone! In preparation for the upcoming post-content update, I’m releasing a small pre-patch that addresses several issues related to the game’s difficulty, along with an update to the game's branding! Changes: · Added extra spawn time to the enemies whenever a new enemy spawns in. · Adjusted spawning so that the more times an enemy appears, the less likely they will reappear until the pl… | — | |
| Game update | Version 1.0.2 Hey everyone, this is the second and last part of the Post Release Patch update. The main changes in this update was adjusting the difficulty for some sections of the game that I've seen players were stuck on, as well as adding additional clarification for the mechanic of one of the enemies. Changes and Fixes: · Fully fixed and added missing controller haptics in the main gameplay section · Adj… | — | |
| Game update | Version 1.0.1 Hey everyone, this is going to be the first part of the Post Release Patch update. I decided to split the update into two parts, just to provide an immediate fix for some of the more urgent issues. Changes and Fixes: · Added an audio indicator for the mirror enemy when he appears, as well as an additional audio hint on how his mechanic works. · Added extra instruction keys at the bed, under the… | — |
Announcements are the developer’s own posts to the game’s Steam news feed: updates and their patch notes, in-game events, releases and sales. The important ones are marked on the players chart.