PeakPals
Playing now
0+0 vs. yesterday
0.0%of peak
All-time peak
113 Sep 2026
Playing now
0+0 vs. yesterday
All-time peak
113 Sep 2026
| Published | Kind | Announcement | Build |
|---|---|---|---|
| Game update | Hotfix 5.0 Quick Hotfix addressing the following issues: -Adjusted position for the end credits -Collision fixes for the stairs in the final tower -Autofocus now properly set to the game after entering the door code -Repositioned checkpoints for better flow — specifically at 50m and 250m -Volume settings now correctly save even after closing the game Level Changes: -The final airship has been sealed off (… | 17891038 | |
| Game update | Patch 5.0 1) Leaderboard added! From this update onwards, everyone who completes the "Only Up" level will have their nickname displayed on www.peakpals.online along with their completion time. 2) Lobby fix – Play/Cancel buttons corrected. 3) Added a web icon in the lobby linking to the online leaderboard. 4) Time format fixed – Now displayed as hh:mm:ss. 5) Added maximum reached height tracking. 6) Minor… | 17774312 | |
| Game update | Patch v4.3 New achievements added, a simplified start with dynamic game control explanations, and minor visual improvements to the game. | 17555472 | |
| Game update | Patch 4.1 A small patch fixing several issues, including: Fixed teleportation to the saved position using the L key . Fixed cave doors . Fixed collisions for the player-box interaction to properly press the button for raising the bridge. Plus, other minor map adjustments. | 17503985 | |
| Major update | Major Game Optimization Update First of all, we want to thank everyone for their patience. The long-awaited optimization update is finally here, allowing the game to run smoothly even on lower-end graphics cards. We've successfully achieved 40-60 FPS on a GTX 950 2GB at medium settings while preserving the game's visual quality. We carefully removed only the most demanding elements that affected older GPUs, ensuring a balanc… | 17468003 | |
| Game update | Update v3.6 The latest changes to the main map of Only Up! Some obstacles were adjusted and the final passage was completely redone. The edge enhancement effect was removed, which also removed a special line that was visible in the distance. This effect has been removed from both the Only Up map and the Extreme Obstacles map | 16183051 | |
| Game update | Update 3.4 Another small update fixing a few minor things, such as corrected collisions for various platforms, but most importantly added achievements in Beginner mode and Normal mode. | 16101119 | |
| Game update | Update 3.3 n this update, we fixed a few minor issues, such as: - Fixed door sound for the client - Redesigned apple spawners - Reduced torch brightness and fixed torch sound (the torch sound no longer persists after hiding the torch) - Changed weather intensity, with more clear days and less rain We also hope to have resolved the issue with graphic settings, where it was visible even at night when using… | 16096453 | |
| Game update | Patch 3.2 - Fixed saving position after shutting down the game - Fixed animations for NPCs - Added missing translation + translation fixes | 15939599 | |
| Major update | Major Update After some time, we are bringing a major update to the game in which we've removed certain sections and replaced them with new content. We’ve also added more opportunities for players to help each other and introduced some new puzzles. Additionally, we’ve fixed a significant number of bugs, and most importantly, we’ve removed the "ragdoll" effect. This means that now, for example, if you throw… | 15856871 | |
| Game update | Update v2.1 A minor update has been released, mainly addressing the following issues: - Fixed the bug related to deleting saved data using the DEL key. - Fixed the issue with saving items in the inventory. - Fixed the saving of positions when switching between modes , with saving now functioning separately for each difficulty level. | 15538349 | |
| Major update | Big update - Update V2.0 This update introduces new difficulty levels for the main map: Beginner, Normal, and Hard mode. -Beginner Mode: Checkpoints are available approximately every 200 meters, and you can find plenty of teleport essences along the way to save and load your position. -Normal Mode: Teleport essences are no longer available on the path, but checkpoints remain. There is also more wood available for build… | 15492457 | |
| Game update | Update v1.1 A small update that fixes important aspects of the game, such as incorrect collisions in the cave that previously prevented players from finding the correct path through the cave's maze -Fixed collisions in the cave -Fixed building of "wooden platforms" -Tuned collisions and blockage to prevent falling through the landscape -Minor translation fixes -Adjusted torch | 15423145 |
Announcements are the developer’s own posts to the game’s Steam news feed: updates and their patch notes, in-game events, releases and sales. The important ones are marked on the players chart.