Pastor's Lake: The Game
Playing now
0+0 vs. yesterday
0.0%of peak
All-time peak
216 Sep 2026
Playing now
0+0 vs. yesterday
All-time peak
216 Sep 2026
| Published | Title | Build |
|---|---|---|
| small update 06.09.2026 The mesh fences in the chicken coop were returned instead of the solid ones · Several objects have been replaced with a solid mesh to reduce the number of objects in the scene | 25150879 | |
| small update 04.09.2026 slightly reduced RAM usage (~300 Mb) · removed unused objects · fixed water shader render queue | 25133168 | |
| small update 31.08.2026 Water shader minor improvements (smooth edges) · Minor game objects changes (removed several grass details) | 25042984 | |
| small update 19.08.2026 integrated Steamworks SDK updated to 1.64 · ambient light reduced | — | |
| small update 14.08.2026 fog at sunrise and sunset is stronger · when "Music" folder contains more than 3 user track ALL music on the radio will be replaced · new scenery objects added · fixed invalid firewoods price at the local market | — | |
| small update 31.07.2026 Fixed bug with randomized music player in-menu (with stucked single track) | — | |
| small update 30.07.2026 replaced several tree models · added street lights at several locations · added gameobjects for future updates | — | |
| small update 07.07.2026 added slider to set sound level for vehicles audio · added slider to set sound level for ambient audio · reduced speed of fireflies spawn when night come | — | |
| small update 06.07.2026 added option to turn off in-menu music (Menu Music Off) · added option to reduce loud sounds with audio compression · minor scene adjustments | — | |
| small update 03.07.2026 new forest biome added at the edge of the game world (pine forest) · minor scene objects rendering optimizations | — | |
| small update 29.06.2026 fix for FSR 1.0 - reduced artifacts with fog distance | — | |
| small update 27.06.2026 V-SYNC button added to settings menu · FSR button added to settings menu (experimental only) | — | |
| small update 16.06.2026 Reduced game size on disk (~500 MB) | — | |
| small update 12.06.2026 Minor scene clean-up and optimizations, including unused objects removal | — | |
| small update 08.06.2026 Added mouse sensitivity option in menu | — | |
| small update 06.06.2026 Fixed performance drop on fireflies appear at night | — | |
| small update 29.05.2026 Amount building materials units that already delivered to the sauna construction site is now saved between game sessions | — | |
| small update 27.05.2026 fixed invalid grass colour on one terrain · replaced 3d models for several trees · lowered starshine at night | — | |
| small update 24.05.2026 changed colliders for dry branches · day-night system adjustments | — | |
| small update 22.05.2026 day-night system improvements (sky cross-fade on sunset and sunrise) · added outside camera for sleep-and-skip at night (time skipping through sleep) · several objects added | — | |
| small update 16.05.2026 fixed invalid positions of some berries · added splashscreen on-exit with hint to wait until save process finished | — | |
| small update 11.05.2026 changed vehicle-door interactions · added story items · added more grass details to several terrains · changed eng-sub intro translation | — | |
| small update 22.04.2026 fixed several invalid berries location · added adaptive performance script for planar reflections update rate | — | |
| small update 19.04.2026 Fewer people at the bus stop at night · Added collectable berries · Changes in ambient sound at night | — | |
| small update 11.04.2026 garage price reduced from 150k to 50k · changed trees at several terrains | — |
| Date | Day | Time | Patch title | Build ID | Branch | Depots | Download Δ |
|---|---|---|---|---|---|---|---|
| 6 Sep 2026 | Sun | 12:30 | small update 06.09.2026 | 25150879 | public | 1 | — |
| 4 Sep 2026 | Fri | 22:14 | small update 04.09.2026 | 25133168 | public | 1 | — |
| 31 Aug 2026 | Mon | 19:14 | small update 31.08.2026 | 25042984 | public | 1 | — |