Catechesis
Playing now
—First samples arriving
—of peak
All-time peak
—Tracking since the first sample
Playing now
—First samples arriving
All-time peak
—Tracking since the first sample
| Published | Kind | Announcement | Build |
|---|---|---|---|
| Community | Devlog + Trailer + Demo Playtest Happy holidays, devoted tabalists! As another year comes to an end, it is time to take a closer look at the current state of Catechesis. In this new devlog, we share an in-depth update on the project’s progress as development continues to move steadily toward its final stages. Yuppie Psycho Mods We also want to celebrate the creativity of the Yuppie Psycho community with the recent mod contest,… | — | |
| Community | New trailer and Devlog Hello again, acolytes of Tabal. We’re back with new updates on Catechesis and a special surprise for Yuppie Psycho fans. NEW TEASER TRAILER NEW DEVLOG Development Progress Over the past few weeks, we’ve been running private playtests of the first three dungeons in Catechesis. Feedback has been very positive, especially around progression and combat. However, the early difficulty curve was too s… | — | |
| Community | Updates and Inspiration Catechesis update 🙏 We’re still working super hard on Catechesis. Things are moving forward in areas like combat, where we’ve added some cool new enemies. (Did you know we’re aiming for 40+ enemies total?!) We’re also tweaking the UI, fleshing out the game’s story, and getting close to finishing some key story illustrations. Plus, we’ve started private alpha tests with a few close friends—they… | — | |
| Community | Devlog #3 Forbidden Learning Greetings, Acolytes! With Halloween upon us, we’re thrilled to bring you spine-tingling updates from Catechesis. This time, we dive deep into the game’s mechanics, introduce a memorable new character, and share exclusive news for our Yuppie Psycho fans. The dev team has been hard at work, with recent private beta tests of the first two dungeons giving us key insights. Thanks to valuable feedbac… | — | |
| Community | A first Glimpse It has been a few months since we announced our game, and we believe it’s time for a new developer’s log. We’re working tirelessly to create a game that will leave a lasting impression on you. It’s no easy task, but we want to share glimpses of our progress with our fans to quench your anticipation for the release. In this devlog, we’ll cover the following: · Development: Learn how different pa… | — | |
| Community | New Game Announcement: Catechesis Catechesis Resurrects from the Dead on its 10th Anniversary Announcement! Ten years ago, we released a teaser trailer for our first project, Catechesis. It was a small horror game that adapted Resident Evil mechanics with cute pixel art. To our surprise, we received an enthusiastic response that led to features on well-known websites like Kotaku and Polygon. Our trailer garnered thousands of vi… | — |
Announcements are the developer’s own posts to the game’s Steam news feed: updates and their patch notes, in-game events, releases and sales. The important ones are marked on the players chart.