Elewar: Fused Survivors
Playing now
4+3 vs. yesterday
0.9%of peak
All-time peak
443Aug 2024
Playing now
4+3 vs. yesterday
All-time peak
443Aug 2024
| Published | Kind | Announcement | Build |
|---|---|---|---|
| Game update | Elewar: Fused Survivors 1.3.10 - Enormous Performance added a new system to control the maximum number of objects cast by the player: when reaching critical number of spells that move on the map, the players multicast stat for each spell is slightly reduced, but its damage is increased by the same fraction (Theoretically keeping the DPS exactly the same) · reduced spell casts of prophecies when those reach a very high number, similar to the enemy… | 18686595 | |
| In-game event | Elewar: Fused Survivors 1.3.9 added a new explanation field in roguelike mode, which explains what the reward symbols mean · adjusted roguelike mode scaling to make it easier to reach satisfying reward levels · massively reduced top end enemy spell instances, resulting in a big performance boost in situations, where neither the enemy nor you want to die quickly · added several small performance boost for spell generation ·… | — | |
| Game update | Elewar: Fused Survivors 1.3.2 utility level ups are now automatically collected in the roguelike mode · roguelike mode: permanent global lasers now cannot spawn when the challenge type is collect squares · increased # of relics you can select from by 1 · gloves can now always be found in the rougelike mode, the unlock instead increases the chance by threefold · drastically increased some the maximum monster count for some "… | 16484072 | |
| Game update | Elewar: Fused Survivors 1.3 Hotfix #1 removed several corrupted benefits which don't make sense from the roguelike mode · fixed a bug where one couldn't add a third spell slot in the roguelike mode · fixed a bug where corrupted vision sometimes didn't go away during roguelike mode · fixed a possible crash when one reduced some specific mods so much that spell dps was at 0 · fixed a game freeze when one has taken all possible corrup… | 16435431 | |
| Major update | Elewar: Roguelike! Hello everyone, it's me again with the 3rd large scale update for Elewar ! In the previous large updates we've had new spell fusions, we've had new classes, relics and prophecies... With the amount of content the game has, new stuff isn't even needed anymore, so what am I up to now? After you beat the hell realm for the first time, you will unlock a new gamemode - Roguelike mode . This one is v… | — | |
| Game update | Elewar: Fused Survivors 1.2.2 #3 dual class now unlocks after 2 wins instead of winning in hell · improved lvl-up perk button visuals to be less pixilated on corners · reduced the number of unlocks required to unlock epic spell fusion/heaven/mythril to 55 (from 65) · buttons to start a challenge now pulse when unlocked and challenge not completed · autoupgrade spell to legendary blessing now has a new icon · dodge chance perk… | 16070335 | |
| Game update | Elewar: Fused Survivors 1.2.2 #2 added a scrollbar to the pause menu corruption category (autoscrolling if using a controller) · changed "Hurt multiplier" to "damage taken multiplier" for relics (same functionality) · all monsters now refresh their stats correctly whenever they enrage, instead of some bosses not doing this step without being applied a status ailment · fixed a visual bug that showed you had some chance for perk… | 16039201 | |
| Game update | Elewar: Fused Survivors 1.2.2 #1 lvl-up perks are now grayed out for "faster damage over time" and "skill duration" perks, if you do not have any valid spells with the relevant tags | 15959275 | |
| Game update | Elewar: Fused Survivors 1.2.2 reworked nearly all of the UI buttons to make them look smoother and prettier with better focus visuals · all prophecy triggered spells now deal less damage on easier mode (instead of doing normal dmg), was hesitating to do this because its damage which one can avoid by just not choosing hard prophecies · further reduced damage taken on easier mode · fixed a delay in getting a relic selection p… | 15944572 | |
| Game update | Elewar: Fused Survivors 1.2.1 upgraded the Godot game engine from 3.5.1 to new major version 3.6, introducing many new bugfixes and performance boosts! · added a thousand "," delimiter for large numbers · Icicle Ruination now correctly ends when leaving the map (And by this can now return back when leaving the map) · added a fallback font to all game label's, which will make it possible to add Simplified Chinese localisatio… | 15892439 | |
| Game update | Elewar: Fused Survivors 1.2 #3 added an overview to all perks which are only valid for a single element to the pause-menu "choices" category · fixed Frigid Wave not being affected by spell deletion modifiers · fixed a bug where the skill icons could be stuck on upper left corner when a lvl-up started (hard to replicate, if it still happens please pm me) · slightly increased laser warning line width, slightly decreased laser… | 15825802 | |
| Game update | Elewar: Fused Survivors 1.2 #2 reduced the secret slot craft costs on weapons and helmet by 50% · costs to reset your upgrades reduced to 1 · relic of anger now states that it requires the player to be damaged · default setting for skill icon position is now in the bottom middle instead of top left corner | 15799797 | |
| Major update | Elewar: Fused Survivors 1.2 - new Classes, Unlocks, Relics, Blessings ... Hi everyone! I got another big update to share, this time focussing on early game and more content! Improving the starting experience, as well as expanding on the mid/late game possibilities ! There are now 12 -> 18 classes in the game together with the dual class system there is now just so much stuff to explore! Before we go into the patchnotes, if you would like to support the Developer , yo… | — | |
| Game update | Elewar: Fused Survivors 1.1 #9 Relic of Concentration now provides multiplicative damage boost (Was additive before, due to oversight). Maximum damage bonus lowered from 300% to 250% · Lost Opportunity now converts 100% (previously 20%) of potential to gold at the end of the run, can stack · Some new unlocks were added as preparation for upcoming content patch... but psst, maybe others won't notice... | 15708598 | |
| Game update | Elewar: Fused Survivors 1.1 #8 fixed a rare but critical bug where the game could become inaccessible, if you had a corrupted save file right when you started the game for the very first time · disruptor now has 2 more spells he can choose from in the early game · fixed a bug where ember spin could be affected by faster damaging with dots when you skilled enough of it | 15704235 | |
| Game update | Elewar: Fused Survivors 1.1 #7 small one added the quest "reach corruption lvl 6 at least 5 times" to the quests shown at the realm selection · parrying right after activating it no longer leaves the visual part remain, despite already have used up the parry | 15700862 | |
| Game update | Elewar: Fused Survivors 1.1 #6 Lots of fixes added a new song exclusive to the infinity realm · reworked the slow motion mechanic when getting hit (Does not trigger anymore for hits <4% EHP) · square events will now spawn farther from the player, not having a chance to spawn directly on top · added 50% more distance between the lasers for laser eternity · boots which have a secret slot modifier will not be prevented from appearing by the… | 15681507 | |
| Game update | Elewar: Fused Survivors 1.1 #5 guaranteed legendary/rare/magic perks now queue up instead of all being consumed by the same level-up · while the game is starting the button to go to the realm selection is deactivated until everything is loaded | 15653448 | |
| Game update | Elewar: Fused Survivors 1.1 #4 fixed a possible rare crash with the relic of agility + getting a status effect from an enemy · added a new setting to make the first two realms brighter | 15643674 | |
| Game update | Elewar: Fused Survivors 1.1 #3 simplified the frigid path visuals for enemies, this will be much more performant in endgame scenarios · fixed a bug where the epic version of ember spin could crash the game when there were 0 enemies left on the map · added a new setting to mute all sound effects while the game is in the background | 15641376 | |
| Game update | Elewar: Fused Survivors 1.1 #2 added an automatically applied font size increase for some of the smaller texts when playing with low resolution devices/steam deck (EXPERIMENTAL) · fixed an issue where you could go outside the menu when a main menu introduction to a new mechanic showed up · changed "Automatically Banished" label to " Perk acquired and Banished" · utility lvl consume option also shows its rarity · fixed a bug… | 15630267 | |
| Major update | Elewar: Fused Survivors 1.1- Large content patch, a way to support the developer Hi everyone! Thank you all so much for playing the game! The response I’ve received from you has been phenomenal, and I’m excited to surprise you once again with this large new content release ! Elewar and all of its content will remain free forever , but if you’d like to support me further, I’ve set up a Patreon account . This way, you can help support what I’m doing financially. You can find… | 15620603 | |
| Game update | Elewar: Fused Survivors 1.0.5 #3 - Pause menu Relic category added a relic category to the pause menu, this will show your currently owned relics · improved controller handling even further (mostly in options menu) · pressing "start" now also pauses the game | 15582811 | |
| Game update | Elewar: Fused Survivors 1.0.5 #2 - Controller improvements improved controller handling for the class selection · improved controller handling for realm selection · you can now use analog stick / joy pad to move the focus in lvl-up menus · realm selection now saves the selected realm, so you can switch pages and still press continue. Additionaly below the continue button you see what realm and trial is currently selected · while in run, the end run / c… | 15580770 | |
| Game update | Elewar: Fused Survivors 1.0.5 + What Im working on Hi everyone, Besides the fixes and small feature request's I'm also working steadily on new content to release in the upcoming week or 2: My current plan is to finish up the EPIC rarity fusion for ALL of the spells (Currently there are 10 Epics available out of 20 offensive spells), as well as add some new prophecies to spice up your runs even more. Today patch: · heart blessing (immunity to dm… | 15569044 | |
| Game update | Elewar: Fused Survivors 1.0.4 #10 heaven realms realm text will now say "On winning a run – primary and secondary classes will evolve (higher evolution depending on trial level)" · corrected regen modifier text's to say they regen over 60 sec, instead of every 60 sec, to avoid misunderstandings | 15559252 | |
| Game update | Elewar: Fused Survivors 1.0.4 #9 fixed a crash that could happen when one tried to craft on a blank weapon · removed the setting for showing perk raritites in the menu (now always enabled) · added a setting to flash the outline of the character on leaving menues · pressing "end run" will automatically discard all your lvl-ups · hitbox is now turned on for new players | 15556957 |
Announcements are the developer’s own posts to the game’s Steam news feed: updates and their patch notes, in-game events, releases and sales. The important ones are marked on the players chart.