Rivals of Aether II
Playing now
283−34 vs. yesterday
4.2%of peak
All-time peak
6,708Nov 2024
Playing now
283−34 vs. yesterday
All-time peak
6,708Nov 2024
| Published | Title | Build |
|---|---|---|
| Hotfix 1.7.0.5 Patch Notes Fix attempt for possibility of unbalanced teams when playing Online Doubles (2VS2) with a local player. | 24689329 | |
| Hotfix 1.7.0.4 Patch Notes Bug Fix: Fixed being unable to queue for Online Doubles (2VS2) when teaming up with a local player. | 24678245 | |
| Hotfix 1.7.0.3 Patch Notes Bug Fix: Auto Shorthop Aerial setting now functions with the right stick. · Bug Fix: CPUs that go into ledge parry stun will no longer count as a failed edgeguard in the Edgeguard trial. · Hitstun Gravity: 0.85 > 1.1 · Hitstun Max Fall Speed: 23.8 > 22.6 (default) · This change was actually doing the opposite of what it intended: making Wrastor harder to combo at low percents and making him die… | — | |
| Hotfix 1.7.0.2 Patch Notes Bug Fix: Jump cancel grab will no longer ledge cancel on frame 1 if your Air Grab Setting is set to None. · Bug Fix: Fixed a bug that caused Tap Walljump users to automatically walljump when falling against a wall with no other inputs. · Bug Fix: Auto Shorthop Aerial setting will now shorthop when Attack/Strong are pressed instead of just when they're held down. · Bug Fix: Fixed a lighting issu… | 24597298 | |
| Hotfix 1.7.0.1 Patch Notes Bug Fix: Fixed a bug that prevented tap jump from fullhopping. · Added Pink Gouie to the shop. · His tail tip hurtbox is now ungrabbable during his attacks that make it vulnerable (Down Tilt, Back Air, and Grabs.) · Bug Fix: Empowered Special Pummel will now destroy existing clones when creating a new one. · Bug Fix: Fixed clone command inputs when using Parry, AirParry, and AirGrab inputs whil… | 24559482 | |
| The Gouie Update - Patch 1.7.0major IT'S BIG UPDATE DAY! We've got a new Rival, custom Gameplay Modifiers (so you can play YOUR way), multiple new sales and bundles, matchmaking improvements, the ability to queue Doubles and FFA with 2 local players, plus a ton of gameplay and balance updates. Read on for all of the details: New Rival - Gouie Gouie , The Lost Mireling , joins the roster as our 7th new Rival. Despite his tragic ba… | 24556646 | |
| Workshop Creator Notice: Engine Update and Mod Compatibility We've recently updated the main Steam branch of Rivals II to the latest version of Unreal Engine (5.8). Unfortunately, mods created in previous versions of Unreal are incompatible with this version and will need to be updated to work. As we plan to move Workshop out of beta and into the main game soon, this means ALL mods created with our previous modkits must be updated. Luckily, the process i… | — | |
| Hotfix 1.6.4.2 / 1.6.5 Notes FYI, Most of this hotfix went out last week on 6/18, but didn't include notes. The Frozen Harbor fixes are new as of this morning's update that included Creator Bundle 2 . We're sharing these today in the Steam patchnotes section for clarity on the latest changes: · Changed the button that saves the Stick Calibration setting from A to Start. · The top bar that displays the progress of a BO3 or… | 23877261 | |
| Workshop Beta Update 1.6.4.28040.294 These patchnotes are for our Workshop Beta branch on steam. To learn how to access this beta build please visit: Client · As a part of getting closer to leaving the beta phase for Workshop, we've been working behind the scenes to test base game functionality of the workshop client to ensure there hasn’t been any regression in stability. In today’s Workshop Beta version we’ve enabled the dedicat… | 23662914 | |
| Hotfix 1.6.4.1 Notes Bug fix: La Reina and Slade will now use their character-specific respawn platforms and death effects as Arcade mode CPUs. · Bug fix: The timer countdown announcer lines will no longer play when playtesting. · Bug fix: The announcer will no longer say "Player Defeated" when a solo crew loses a character. · Added missing title prefixes: · The Archer · The Molten · The Glacier's · Added missing t… | 23550442 | |
| Hotfix 1.6.3.2 Notes GENERAL Gameplay · Fixed a bug that caused hitgrabs to always deal 2 frames of shield stun instead of using the normal shield stun formula. · Fixed a bug that caused the recording feature in training mode to default to slot 3 instead of slot 2. | 23346092 | |
| Hotfix 1.6.3.1 Notes Skins with alternative Down Special visuals will no longer crash the game. · Forward Special will no longer automatically activate the tail swipe when colliding with an article. | 23313256 | |
| Hotfix 1.6.2.2 Notes Dash Attack back hitbox moved forward 30cm · While it was doing its job of making hit 1 more consistent at linking into hit 2, it was also hitting opponents in weird scenarios when hit 1 whiffed, such as when an opponent jumped over hit 1. · Fixed a bug that made ice effects fully opaque. · Fixed a bug that caused Yuletide Galvan's Up Special platform to be invisible. · Fixed a crash when getti… | 23114182 | |
| Hotfix 1.6.2.1 Notes Gifting UI Bugfix: The new option to gift to your recently played opponents was accidentally opening as the default list. We fixed this so the gifting menu now properly shows your friends list first again. Simply press the left or right trigger to switch between lists. · Back Throw threshold for normal hit vs spike moved 8cm inward. · Previously, there was a small range where Back Throw would s… | 23100440 | |
| Hotfix 1.6.1.3 Notes Prevented players from gaining/losing 0 elo in doubles matches · Players can now change teams when doubles is enabled in Casual queue · Possible fix for Crews Team of Friends getting split up into a 2v2 when matching into a Team of One | 22987284 | |
| Hotfix 1.6.1.2 Notes Fixed training-in-queue overlay showing just the initial queue in the array when queued for Quick Match · Runback prompt should no longer show in cases where you cannot runback, and the prompt no longer moves center screen as the letterboxing closes · Possible fix for runback edgecase where one or all players could get stuck behind a black screen after triggering a runback · Possible fix for is… | 22944197 | |
| Hotfix 1.6.1.1 Notes Reverted: Fixed a bug with loading a state while a character was grabbing the ledge of a moving platform. · This bug fix was causing major performance issues, so we're just reverting it for now while we cook up a more performant fix. · Bug fix: Multihit pummels (i.e. Olympia normal pummel) will no longer count each hit as a successful pummel in the stats screen. · The previously reported pummel… | 22889963 |
| Date | Day | Time | Patch title | Build ID | Branch | Depots | Download Δ |
|---|---|---|---|---|---|---|---|
| 15 Sep 2026 | Tue | 02:41 | No patch notes · unannounced build | 25313415 | workshop_beta | 1 | — |
| 14 Sep 2026 | Mon | 22:41 | No patch notes · unannounced build | 25309976 | public | 1 | — |
| 14 Sep 2026 | Mon | 19:14 | No patch notes · unannounced build | 25306458 | public | 1 | — |
| 10 Sep 2026 | Thu | 18:55 | No patch notes · unannounced build | 25223868 | workshop_beta | 1 | — |
| 8 Sep 2026 | Tue | 17:26 | No patch notes · unannounced build | 25189454 | public | 1 | — |
| 8 Sep 2026 | Tue | 17:26 | No patch notes · unannounced build | 25189454 | previous_version | 1 | — |
| 2 Sep 2026 | Wed | 17:23 | No patch notes · unannounced build | 25083954 | previous_version | 1 | — |
| 2 Sep 2026 | Wed | 17:23 | No patch notes · unannounced build | 25083954 | public | — | — |