Zero Division
Playing now
0+0 vs. yesterday
0.0%of peak
All-time peak
267Jul 2024
Playing now
0+0 vs. yesterday
All-time peak
267Jul 2024
| Published | Title | Build |
|---|---|---|
| Hotfix 1.1b Patch 1.1b 6 May 2025 Bug Fix - Fixed a bug where augments acquired through salvage sometimes do not appear in the augments inventory. | 18365356 | |
| Hotfix 1.1a Patch 1.1a 29 March 2025 Bug Fix - Fixed an issue where Hela's dialogue art would instead display Paladin's dialogue art. - Fixed an issue which was preventing salvage from offering the new v1.1 augments as options. | 17909339 | |
| Operator #10 Enters the Zerzura: Field Surgeon "Hela" Joins Zero Division!major Hi everyone! It’s been over half a year since Zero Division launched, and we’re incredibly grateful for the unwavering support from our community. Many of you continue to share your passion and suggestions across platforms, and to everyone around the globe—thank you! We've been telling you folks that the game will keep improving from the launch. And yes, Zero Division is still evolving, with th… | 17675572 | |
| Hotfix 1.03a Patch 1.03a 29 August 2024 Bug Fix - Fixed an issue where imprinting a card into the Failsafe doesn't work in certain situations. | — | |
| Hotfix 1.01l Hotfix 1.01l 25 July 2024 Bug Fixes - Fixed Typhon's talented Scattershot and Aleph's talented Kill Shot so that they benefit appropriately from Aim stacks. - Fixed a UI issue where the "Proceed" button at the end of an Expedition would remain clickable on other UI screens, causing players to inadvertently exit the Expedition. - Fixed an issue with the Cloaca Maxima node in Sidereal Arcology, w… | — | |
| Hotfix 1.01k Hotfix 1.01k 16 July 2024 Balance Changes - The Camouflage ability in the Silichameleon and Starstalker encounters has been reworked. Now, enemies with the new ability (Chameleon) only become untargetable after they drop below 50% HP. Notes: The old version of Camouflage has very little possibility of interaction for operators focused on card-based strategies. This iteration opens up counterpla… | 15052493 | |
| Hotfix 1.01j Hotfix 1.01j 16 July 2024 Bug Fixes - Fixed an issue with the Grievous Wounds mutator not working properly. - Fixed an issue where a Dispersed Living Hive would always create full HP Swarms of Thornwasps rather than damaged versions. - Some players have reported issues with Renegade's Recklessness card sometimes reducing Attack rather than increasing it. Although we have not been able to reprod… | 15038836 | |
| Hotfix 1.01i Hotfix 1.01i 14 July 2024 Bug Fixes - Fixed an issue with Custom Difficulty being reset when launching a campaign. - Fixed an issue with the Complexity bar not visually resetting when switching between Custom and Preset Difficulties. - Fixed an issue where Draft Mode cards would appear as the incorrect card when drafting. - Testing a restructuring of the tutorial pop-up to ensure that the pop-u… | 15030682 | |
| Hotfix 1.01h Hotfix 1.01h 14 July 2024 Bug Fixes - Fixed an issue with Malevolence (version A) with the Nightmare Bosses mutator active where Benevolence's System Purge would trigger immediately in Phase 2. - Fixed an issue with Phormion with the Nightmare Bosses mutator active where Phormion would become stuck in Phase 3. - Fixed a missing connection between two nodes in Sidereal Arcology. | — | |
| Hotfix 1.01g Hotfix 1.01g 14 July 2024 Bug Fixes - Fixed an issue with Jinn's Siege Stance talent which prevented it from being loaded properly at start of combat. - Fixed the card text on replicated versions of Ordinal Slice, which incorrectly referred to a damage value of 2 (correct value is 3). - Amended the mod text and keyword text for the Delusional effect to make the effect description clearer. (Delu… | — | |
| Hotfix 1.01f Hotfix 1.01f 14 July 2024 Balance Changes - The Silichameleons normal and Nightmare encounters in Providence Reach have been adjusted so that enemy units have significantly reduced HP and slightly reduced attack. - The Starstalker normal and Nightmare encounters in Sidereal Arcology have been adjusted so that the enemy unit has significantly reduced HP and slightly reduced attack. - The Voltaic… | — | |
| Hotfix 1.01e Hotfix 1.01e 13 July 2024 Bug Fixes - Although the last hotfix did resolve the Malevolence targeting issue for some players, we are aware that a number of players are still finding it difficult to target the boss properly. Although we can't fully reproduce the bug at this stage, we believe we have identified a potential cause of the problem and this hotfix includes an experimental fix to this i… | 15024110 | |
| Hotfix 1.01d Hotfix 1.01d 13 July 2024 Known Issues - Identified an issue with the 3x Guardian / Assault / Specialist achievements not being triggered upon completing a run whilst meeting the crew composition requirements. This will be fixed in the next hotfix. - Investigating the issues referred to in Hotfix 1.01c. Bug Fixes - Implements another fix for players still having trouble targeting Malevolence (v… | 15022257 | |
| Hotfix 1.01c Hotfix 1.01c 12 July 2024 Known Issues - Investigating an issue where defeating Malevolence would cause the game to move to the main menu rather than the Expedition hub. - Investigating an issue where returning to a defeated Boss node would result in Supply being spent. Bug Fixes - Fixed an issue where Malevolence (versions A and B) in Phase 4 would become very difficult to target with cards an… | 15018248 | |
| Hotfix 1.01b Hotfix 1.01b 12 July 2024 Known Issues - The Armory deck scrollbar currently isn't functional. This will be addressed in the next hotfix. - Some players are experiencing issues with dragging units to attack. We are looking into this and will aim to address this in a future hotfix. Bug Fixes - Fixed an intermittent bug in Draft Mode where a card cannot be selected during drafting. - Fixed an err… | 15015170 | |
| Hotfix 1.01a Hotfix 1.01a 12 July 2024 - Some players have reported an issue with freezing at the start of combat. An experimental fix for this has been deployed in this build. - Fixed Thornwasp's Hive Guardian mod not being triggered. - Fixed Malevolence (version B)'s Core Dump card not animating correctly. - Fixed a non-critical internal warning for the Living Hive and Red Queen encounters. - Fixed a non-… | 15012044 | |
| Hotfix 1.01 Hotfix 1.01 12 July 2024 - Fixed an issue where Red Queen's Skewer card would cause the game to lock. - Fixed an issue with the Hab Complex event in Sidereal Arcology not leading to the correct event resolutions. - Fixed an issue with the Ferromantlet augmentation not triggering when a Block card is played. - Fixed talent choices not persisting after loading a save. - Fixed Typhon's art not app… | 15006867 | |
| Demo Fixes (0.831i) Patch Notes - Demo 0.831i Bug Fixes · Fixed a bug where loading a previously saved game would result in unintended behaviour for nodes. · Fixed a bug where certain operators' cards cannot be viewed in the player's collection if removed from their deck. · Fixed a bug where the Main Menu button at Extraction was badly aligned and difficult to click. · Fixed a bug affecting the order of events whe… | — |
| Date | Day | Time | Patch title | Build ID | Branch | Depots | Download Δ |
|---|---|---|---|---|---|---|---|
| 3 Oct 2025 | Fri | 18:23 | No patch notes · unannounced build | 20243919 | beta | 1 | — |
| 3 Oct 2025 | Fri | 18:22 | No patch notes · unannounced build | 20243919 | public | 1 | — |