Army of Ruin
Playing now
30−2 vs. yesterday
3.0%of peak
All-time peak
1,001Nov 2022
| Published | Title | Build |
|---|---|---|
| Update #7 - Bugfix update This update is a small bugfix update, bringing back a language that was accidentally removed in the previous one. * Added back Turkish language. | 25205032 | |
| Update #6 - Small update This update just changes the Twich OAuth Token generation page (previous one was no longer working). | 23504375 | |
| Update #5 - Small improvements Hi! This update fixes a couple annoyances related to mouse control, and removes the Game Telemetry feature, as we're no longer monitoring it. Improvements: · When mouse movement is set to toggle mode, it will keep the previous state after leveling up. In other words, if you're aiming with the mouse, you don't need to re-activate it after leveling up. · Disabled Game Telemetry feature. Bugfixes:… | 17440850 | |
| Early Access Update #26 - Hotfix update Hi! We're releasing a quick hotfix today, fixing an issue reported yesterday: Bugfixes: · Fixed the game performing some unintended logic when paused that could lead to huge temporary slowdowns once unpaused. | 11314566 | |
| Early Access Update #24 - Hotfix update Today's update brings some CPU performance improvements and a couple fixes for yesterday's update. Improvements: · Reduced CPU usage of projectiles and damage numbers. Projectiles are still the main source of CPU usage of the game, but it should be noticeably less now. · If the game falls below 15FPS, some effects, damage numbers and calculations will be skipped to help with performance. Bugfix… | 11254006 | |
| Early Access Update #22 - Small update Hi! Today's update brings a few bugfixes and a change to the controller movement behavior. Improvements: · Added Hungarian language. · Reduced minimum speed input for controller and mouse from 50% to 20%. · Russian language: Titles will now use a font that supports russian glyphs. Gameplay changes: · Ghostly Trail now scales with player speed (the faster you move the more trails you spawn). Whe… | 11188407 | |
| Early Access Update #21 - Hotfix update Hi! Today's update fixes a few issues recently introduced: Gameplay changes: · Reduced Favorites skill price, and increased its power. Money difference for spent points will be reimbursed Bugfixes: · Fixed resurrect UI / logic not working properly on specific characters. · Fixed Storm Javelin not properly using Duration upgrades. | 11163097 | |
| Update #20 - Hotfix update This hotfix addresses a few issues detected in the last update: Improvements: · Added back the ability to move slower than maximum speed on controller. To avoid issues, we've made it so the minimum speed is 50% of the maximum, instead of 0%. . Added this to mouse movement as well if you're inside the circle. Reduced a bit controller dead zone. Bugfixes: · Fixed Experiment XIX skill not working… | 11145249 | |
| Early Access Update #19 - The Hidden Shrinemajor Hi! In today's update we're releasing the 5th zone for the game, featuring four new stages filled with new enemies and traps, equipment to unlock, and three new playable characters! As the game is nearing its 1.0 release, we've also worked hard on polishing the UI and gameplay, adding a bunch of new features in the process, such as the in-game map, as well as some balances and Quality of Life c… | — | |
| Early Access Update #17 - Small update Hi! Today we're releasing a small update bringing some changes to better support French keyboard layouts. Improvements: · Added automatic and manual AZERTY/QWERTZ keyboard layout detection. For first-time runs, the game will detect the layout and change default game controls from WASD to ZQSD, as well as menu inputs. There's a new setting in Settings->Game to override the layout used. | 10720487 | |
| Early Access Update #16 - Endless Stages, Achievements, Trading Cards & more!major Hi! Today we're releasing a new update adding two of the most requested features: Endless Stages and Achievements, as well as a bunch of new items to unlock and other features and quality of life improvements. New features: · Added Endless Stages: New stages with no final boss and no set limit, with enemies that grow stronger over time! · Added a total of 167 Steam Achievements, tied to challen… | — | |
| Early Access Update #15 - Balancing update Hi! Today we're delivering a small hotfix addressing a few issues introduced in yesterday's update, as well as a number of balancing changes. The goal behind these balancing changes is mostly to keep a similar power level between different characters, trinkets and weapons so they all remain interesting choices. We feel the overall difficulty of the game is fine (the overall mission completion r… | — | |
| Early Access Update #13 - Bugfix update Hi! Today we're releasing a small hotfix fixing a few issues introduced in past week's update, and adding a small feature to Selina's skill so it can be used even if she's at full health: Gameplay changes: · Added new challenges for the equipment added in the last update. · Selina's skill now also curses nearby enemies, and it can be activated even at full health. Selina was the only character… | 10489204 | |
| Small Hotfix Update We've just released a hotfix fixing an issue introduced in yesterday's update. Bugfixes: · Fixed Voodoo Doll effect starting a slow snowball effect on performance. | 10469668 | |
| Early Access Update #12 - The Forsaken Glaciermajor Hi! Today we're releasing a new update with plenty of content, the main points being a whole new area (The forsaken glacier), full with a new set of stages, challenges, ruin levels and unlocks, and a redone UI with much more character than the previous one. There's also a chunk of gameplay improvements and equipment balance changes (sadly not all of those have been documented... sorry!), that m… | — | |
| Early Access Update #10 - Minor hotfix Hi! Today we're releasing a small update with some bugfixes and changes: Improvements: · Changed menu keys from F1 / F2 to Ctrl / Z. Function keys weren't available in all keyboards and systems, and while the Alt key had a bunch of issues, the Ctrl key was fine. So we're going back to Control, and the Alt key has been replaced with the Z key. · Improved speed and effectiveness of the pickup mer… | 10162206 |
| Date | Day | Time | Patch title | Build ID | Branch | Depots | Download Δ |
|---|---|---|---|---|---|---|---|
| 9 Sep 2026 | Wed | 09:20 | Update #7 - Bugfix update | 25205032 | public | 2 | — |
| 1 Jun 2026 | Mon | 09:53 | Update #6 - Small update | 23504375 | public | 2 | — |
| 6 Oct 2025 | Mon | 10:29 | No patch notes · unannounced build | 20268166 | turkish | 2 | — |