GameMaker
Playing now
382−21 vs. yesterday
63%of peak
All-time peak
603Jul 2026
Playing now
382−21 vs. yesterday
All-time peak
603Jul 2026
| Published | Title | Build |
|---|---|---|
| LTS 2026.0 Release (IDE 16, GMS2 RT 23) GameMaker LTS 2026 is now here and is the default release as of today, replacing the old "Monthly" versions. This release introduces a number of new editors, a new particle asset type, changes to the targets available to you, Code Editor 2, and much more. For those of you coming from 2024.14.4, lots of this release will look very familiar; however for those of you coming from LTS 2022.3, then b… | 23547037 | |
| 2024.14.4 fixes In-Game: part_system_get_info's struct will have the particle type set to undefined if the system asset's emitter has a negative particle count [#14439]( · In-Game: Game window doesn't appear [#14431]( · In-Game: vertex_submit_ext() ignores offset on frozen vertex buffers [#14460]( · In-Game: RNG-Related Functions Cause HTML5 Crash [#14435]( · In-Game: Tap gestures are not registered/event call… | — | |
| 2024.14.4 Release An important new release as we proceed ever closer to the upcoming LTS 2026 release. Note that this one has quite a few new features as well as a large number of bug fixes, so there are too many things to mention here. Please do ensure that you read the release notes page very carefully, in case you now need to make changes to your machine setup or your projects. As you will see from the notes,… | — | |
| 2024.14.3 Update Release 2024.14.3 continues to bring more of the features and improvements targeted ahead of LTS 2026. Note that this release does add or change quite a few important bits of functionality, so please do read the full release notes carefully (linked below). As just a few of the changes: * Reddit target has been added * Preferences can now import existing values from any other GM installs you may have *… | — | |
| 2024.14.2 Update Release (IDE 213/RT 256) A small, but very important release to bring fixes for the top issues reported to us since the original .2 release last week: plugin safe mode, HTML5 builds, Vsync, dot notation in GML Visual, and gamepads. For all the info on these 6 fixes, please see the full release notes: | — | |
| 2024.14.2 Update Release 2024.14.2 continues to bring more of the features and improvements targeted ahead of LTS 2026. Note that this release does change quite a few important bits of functionality, especially on Windows, so please do read the full release notes carefully (linked below). * Prefabs have had a little UI styling change and now you're also able to customise your prefabs and override more of their values (… | — | |
| 2024.14.1 Update Release 2024.14.1 builds on the original 2024.14 release to bring more of the features and improvements targeted ahead of LTS 2026. Note that this release does change quite a few important bits of functionality, so please do read the release notes carefully (linked below). · Logins have changed to a more reliable newer system, and the UI for this has had a refresh also · GameMaker is now better at info… | — | |
| 2024.14.0 Release 2024.14 is the last major release before our new LTS release next year. 2024.14 is all planned out in terms of the remaining features to be added, but as we prepare ourselves for that forthcoming LTS, there will be more 2024.14 updates as the remaining issues intended for the LTS are fixed, as well as to catch any important bugs (not Feature Requests) that are reported as a result of these .14… | — | |
| 2024.13.1 Update Release A small, but very important update to fix a number of the top runtime/in-game issues reported after the original release. For all of the details, please see the 2024.13 release notes page . | 18143678 | |
| 2024.13 Release GameMaker 2024.13 is here, bringing UI layers, the Prefab Library, and SVG Support. Also: · Code Editor 2 has received numerous stability improvements and bug fixes · Marketplace integration has been removed from the IDE and any uploading and downloading of assets must be done through the website - you can then drag your downloaded packages onto GameMaker in order to import them · The new Proje… | 18012271 | |
| 2024.11 Release Welcome to the 2024.11 release of GameMaker! Alongside a wide array of stability and performance fixes, this one introduces: · The option to enable a beta of the new code editor if you want · The ability to have unused assets not be included in your game export packages · New export packages in the form of Windows ARM architecture support and being able to export a .zip from the GX.games target… | 16735540 | |
| 2024.8.1 Update Release A small, but important release to fix the 7 top issues found in the original 2024.8.0 release. This includes a couple of project tool fixes and several in-game bugs fixed. Please see the release notes page for the full info on these changes. | 15640531 | |
| 2024.8 Release GameMaker 2024.8 is here, bringing a vast number of stability fixes and performance improvements. There have been several IDE fixes for stutters when moving windows or writing code, and also for startup crashes on some user's systems caused by OS permissions problems or antivirus/firewall applications. On the runtimes side, Android and iOS developers get important additions to avoid submission… | 15570723 | |
| Update 2024.6.2 - We implemented a fix for the intermittent start-up crash that some users are experiencing in 2024.6 [#6500]( If you are one of those users, please do let us know if this is fixed for you by commenting on the GitHub issue above - Repetitively creating assets using the hot keys caused a crash if the previously created asset was not selected [#6678]( This is now fixed. | 15037330 | |
| 2024.6.1 Update Release A small release to fix the top issues since the original .6.0 release - you can find all the info on the release notes below, but in short... On the IDE side, turned Vsync back on to stop flickering/tearing (and possibly also occasional startup crashes) and stops a problem with the Visual code editor and Undo not always working when expected. On the runtimes side, there are fixes for precise-pe… | 14978059 | |
| 2024.6 Release This release introduces ray-casting in your games, access to a surface's depth and stencil buffers, the ability to place text in your rooms inside the editor (and manipulate it later on in-game, if you wish), a lot of new additions to the in-game debug GUI functionality, and more... As well as all the new stuff above, this release has a large number of important stability, performance, UI/UX, a… | 14896997 | |
| 2024.4.1 Update Release A small but very important update to the April release which fixes a number of hotkey issues such as not being able to press certain keys at certain times, problems being unable to build certain iOS extensions, some in-game tweaks to collisions so that you get the same results as 2024.2 and older gave you, and more. Please note that we have also updated signing to help avoid antivirus issues wh… | 14444869 | |
| 2024.4 Release This release focuses on fixing lots of issues found in earlier GameMaker versions and increasing general performance and stability in various parts of the product. Release Blog: The IDE has an emphasis on saving and loading fixes, plus hotkeys and UI/UX workflow issues. This release will be especially important for Windows IDE users who find they encounter saving/build issues because their proj… | 14234903 | |
| 2024.2 Release IDE v2024.2.0.132 Runtime v2024.2.0.163 You can see all the changes and fixes by checking the milestone page for this release , but in summary 2024.2 brings a lot of bug fixes and performance improvements already (especially in-game, but also a number of stability and project-loading fixes in the IDE). In terms of new features and notable changes, you will find: · Projects are now saved/loaded… | 13613510 | |
| 2023.11.1 Update Release A small-but-important release to fix many of the hotkeys issues found in the 11.0 release, plus an issue with in-game where you could not hold down both the left and right mouse buttons without "one resetting the other" in some circumstances. For the full list of the fixes in this release (there are no new features), please see the 2023.11.1 milestone page . | 12970432 | |
| 2023.11 Release 2023.11 brings lots of behind-the-scenes performance improvements to both the IDE and Runtime; various new functions have been added to expand what you can do with buffers and rooms; following on from the SDF Effects added last release, you can now apply these effects to text tracks within your Sequences; you can now create your own Game Strip projects (and there is a new template you can use t… | 12888444 | |
| 2023.8.2 Update Release 2 A small-but-essential update to the IDE for stopping a start-up crash you may have seen in the release from last week whenever licensing had failed. Now, if there is an issue with incomplete/stale licensing information in your user manager file, GameMaker will detect this and clear the file out, allowing you to start the program safely and log in again with no problems. There are no runtime cha… | 12414281 | |
| 2023.8.2 Update Release IDE v2023.8.2.106 with Runtime v2023.8.2.152 Licensing Fixes, MQTT startup fixes, and iOS Fixes For Xcode 15 Support Fixed that the IDE login state could still be inconsistent even after fixes in 2023.6 - now, your tokens are much more reliably refreshed (and more frequently), so you should no longer see an issue where the Account Panel thinks you're logged-in and so has a blue icon, but Target… | 12375656 | |
| 2023.8 Update Release IDE v2023.8.1.102 with Runtime v2023.8.1.148 A small update to address some of the commonly-reported issues since the original 2023.8.0 release last week. Amongst other things, it fixes an issue with the online manual not opening at your desired pages, being able to use Alt+F4 in Windows games, and adds support for tilemaps created in-game to use the new tilemap collisions system. As always, th… | 12190698 | |
| 2023.8 Release August’s 2023.8 release brings to the IDE some important licensing fixes for both SSO and Legacy login users to stop issues with sessions not refreshing when expected; a fresh new look to the Templates screens on the Start Page; a change back to "Test" for the default target set when creating new projects (plus, a slight change to runtime names); the ability to open more asset types in external… | 12113692 |
| Date | Day | Time | Patch title | Build ID | Branch | Depots | Download Δ |
|---|---|---|---|---|---|---|---|
| 3 Jun 2026 | Wed | 13:49 | LTS 2026.0 Release (IDE 16, GMS2 RT 23) | 23547037 | public | 2 | — |
| 3 Jun 2026 | Wed | 13:33 | LTS 2026.0 Release (IDE 16, GMS2 RT 23) | 23547037 | lts-2026.0 | 2 | — |
| 31 Mar 2026 | Tue | 15:10 | No patch notes · unannounced build | 22582910 | 2024.14.4 | 2 | — |
| 26 Mar 2026 | Thu | 09:23 | No patch notes · unannounced build | 21622349 | 2024.14.3 | 2 | — |
| 26 Jan 2026 | Mon | 14:46 | No patch notes · unannounced build | 21222173 | 2024.14.2 | 2 | — |
| 11 Dec 2025 | Thu | 12:14 | No patch notes · unannounced build | 20827493 | 2024.14.1 | 2 | — |
| 19 Nov 2025 | Wed | 16:14 | No patch notes · unannounced build | 20682798 | 2024.14.0 | 2 | — |
| 30 Oct 2025 | Thu | 16:05 | 2024.13.1 Update Release | 18143678 | 2024.13 | 2 | — |