Ravenbound
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Playing now
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All-time peak
Apr 2023
| Published | Kind | Announcement | Build |
|---|---|---|---|
| Community | Dev Q&A 6: Summary & Highlights In the sixth edition of the Ravenbound Q&A, we welcomed CM Althalus, Simon (Lead Designer) and Andreas (Executive Producer) to discuss future plans for Ravenbound. Do join us on Discord if you have any questions you’d like answered or want notifications for future events! If you'd like to listen to the full recording instead, check it out here . Are there any plans to add a Photo Mode? Simon: W… | — | |
| Community | Dev Q&A 5: Summary & Highlights In the fifth edition of the Ravenbound Q&A, we welcomed CM Althalus, Steacy (Product Owner) and Simon (Lead Designer). We recorded this session on the lead up of Patch 1.0.4, which is now live and ready to play. Do join us on Discord if you have any questions you’d like answered or if you want notifications for future events! If you'd like to listen to the full recording instead, check it out h… | — | |
| Community | Patch 1.0.4 is now live! Greetings Vessels, We’re delighted to bring you another game update focused on feedback from the Community! Today’s update is a relatively small one in terms of the number of changes, but it focuses on key areas of the player experience we believe are extremely impactful. In combination with the changes to Traversal and Hatred introduced in Patch 1.0.3, this gives us a fantastic footing to cont… | — | |
| Community | Dev Q&A 4: Summary & Highlights In the fourth edition of the Ravenbound Q&A, we welcomed CM Althalus, Jonas (Lead Animator), Trevor (Senior Sound Designer) and Simon (Lead Designer). Do join us on Discord if you have any questions you’d like answered or if you want notifications for future events! If you'd like to listen to the full recording instead, check it out here. In terms of strategy, what would you say is your favouri… | — | |
| Community | Live developer Q&A - 25th May 2023 Hey Vessels, Come hang out with us as we talk about the next patch update! 🎙️ Guests: Steacy (Product Team), and more to be confirmed 📅 The event will happen on Thursday, 25th May 15:00 CET! Drop any and all questions related to the patch, game mechanics, the industry, or our guests in the replies or in the #questions channel! We hope to see you on Discord ! | — | |
| Community | Dev Q&A 3: Summary & Highlights In the third edition of the Ravenbound Q&A, we welcomed CM Althalus, Steacy (Product Owner) and Tomas (Game Director). We discussed the challenges we faced leading up to Ravenbound’s launch, the lessons we’ve learned and other questions around roadmaps, co-op and adding a sandbox mode. Do join us on Discord if you have any questions you’d like answered or if you want notifications for future ev… | — | |
| Community | Live developer Q&A - 17th May 2023 Hey Vessels, We're welcoming two new guests to the live developer Q&A over on the Discord server. 🎙️ Our guests this week are Trevor (Sound Designer), and Jonas (Animator). 🗓️ The event will happen on Wednesday, 17th May at 15:00 CET ! 📝 Drop any questions you have in the replies, or head over to the #questions channel in the server Ravenbound's soundtrack and sound design have gathered qui… | — | |
| Community | Dev Q&A 2: Summary & Highlights In the second edition of the Ravenbound Q&A, we welcomed CM Althalus, Simon (Lead Game Designer) and Emil (Creative Director). We discussed the new changes made to Hatred in the most recent update, Patch 1.0.3, as well as questions that were sent in by our community. Do join us on Discord if you have any questions you’d like answered or if you want notifications for future events! If you'd like… | — | |
| Community | Patch 1.0.3 is now live! Greetings Vessels, We’re excited to introduce some of the changes in this update, as they have been hot topics around the community. One of the most prominent pieces of feedback we’ve had from day 1 is that many of you feel the downtime between fighting a camp and returning to Raven form to continue traversing the map is too long. To help reduce this downtime, we’ve added more Raven Towers arou… | — | |
| Community | Live developer Q&A - 4th May 2023 Hey Vessels, This week, we'll be hosting another live developer Q&A over on our Discord server. The event will happen on Thursday, 4th May at 15:00 CET! This is a chance for the community to hang out with our team and chat about things related to our guests' field of expertise or about Ravenbound in general. 🎙️ Our guests this week are Steacy(Product Owner), Simon (Lead Game Designer) and Emil… | — | |
| Community | Dev Q&A: Summary & Highlights In the first Ravenbound Q&A on the 27th of April 2023, we welcomed CM Althalus, Tomas (Game Director), Johan (Gameplay Coder) and Andreas (Executive Producer). During the Q&A we answered a bunch of questions sent in from the community - make sure to join us on Discord if you have any questions you want to see answered! What are the main inspirations for Ravenbound? It's super inspirational to w… | — | |
| Community | Live developer Q&A Hey Vessels, This week, we'll be hosting Ravenbound's first ever live developer Q&A over on our Discord server. The event will happen on Thursday, 27th April at 15:00 CET! This is a chance for the community to hang out with our team and chat about things related to our guests' field of expertise or about Ravenbound in general. 🎙️ Our guests this week are Johan (Gameplay Programmer), Andreas (E… | — | |
| Community | Post-Launch Survey Hey Vessels, We've had some incredible feedback from the community so far, and we're continuing to listen and look for more information. Whether you're a current player, no longer a player or still considering the game, we'd love for you to have your say by answering a few questions. It shouldn't take more than 10 minutes to complete, so if you have a moment, you can find our Launch survey here… | — |
Announcements are the developer’s own posts to the game’s Steam news feed: updates and their patch notes, in-game events, releases and sales. The important ones are marked on the players chart.