Darkest Hour: Europe '44-'45
Playing now
4−5 vs. yesterday
3.1%of peak
All-time peak
12713 Sep 2026
Playing now
4−5 vs. yesterday
All-time peak
12713 Sep 2026
| Published | Title | Build |
|---|---|---|
| v12.1.13 - QoL Update: Auto-Run This update introduces a small quality-of-life feature: a chat auto-run. Now you can lead your squad, share crucial information, and argue with your fellow teammates without being late to wherever you were going. Opening the text chat while on the move, will engage the auto-run and keep you going in the same direction. And if you're driving a vehicle, the auto-run will hold the accelerator peda… | 23158650 | |
| New Map, Counter-Battery & More!major We're back with another big one! Here's the tl;dr! · San Celeste , a brand new Italian map! · Counter-Battery mechanics to spice up artillery gameplay. · A new Mortar Pit construction to protect your mortars. · Complete 🇫🇷 French game localization. · New death status on the scoreboard. Read on below for more details and pretty pictures! San Celeste A new Italy map has hit the shores! This is… | 20809827 | |
| Italy Expansion Released!major At long last and after much anticipation, we are proud to announce the release of the Italy Expansion for Darkest Hour: Europe '44-'45! This expansion adds the Italian faction to the game, as well as a bevy of new vehicles, weapons, and maps. This has been a huge undertaking for our team, and speaking as the team lead, I'm very proud of everything that we've accomplished. We know that all the c… | 19183731 | |
| v11.8 - New Map "Yaryshivka" & Reichswald Updatemajor After a short absence, we're back with a new update. This time a smaller one, but featuring a new armored map, a reworked infantry map and fixes for some long outstanding bugs. Maps Armored Yaryshivka Yaryshivka is a new armored map set in Ukraine at the end of the Donets Offensive of spring 1943. The wide open steppes of eastern Ukraine make ideal hunting grounds for the Tiger tanks of the Pan… | — | |
| v11.6.5 - Bug Fixes & Frequent Disconnects Notice Hello there! We're back with another small patch that introduces a number of bug fixes and level tweaks. If you ever noticed your turret sometimes rotating on its own when entering a tank, this old Red Orchestra bug is finally gone! But before we dive into the changelog, there's something we need to address. Frequent Disconnects Issue During the past week you might've experienced frequent disco… | — | |
| New Map & Weapon Overhaulsmajor v11.6.0 The hits just keep coming ! We're back with another brand new map and 2 major weapon overhauls. Without further interruption, here is the change log! Weapon Overhauls Winchester 1897 The Winchester shotgun has had a major facelift, with a new upgraded texture and completely new first and third person animations from our newest member of the development team, Enfield! The Winchester star… | 12095334 | |
| v11.5.0 - New Weapons & More!major We’re back again at long last with a new batch of weapons for you to get your mitts on! The team has been hard at work putting together the upcoming Italian update for the last several months. We are still aiming for a late 2023 release date, though realistically we may have to delay the release somewhat to make sure the release is as stable and polished as we would like. A reminder also that o… | — | |
| v11.4.7 - Quality of Life & Important Bug Fix Hello again! We are back with another patch that adds a number of quality of life changes and fixes a long-standing bug around machine-gun deployment! As usual, many map tweaks and fixes as well! Quality of Life · Players will now resupply & reload players that are shouldering AT weapons with a single keypress. · A message will be displayed to the team when a vehicle pool has been activated or… | 11386187 | |
| Patch v11.4.6 - Satchels, Grenade & Engine Fire Changes Gameplay Grenades · The amount of grenades that players spawn with has been increased from 1 to 2. Developer Note This reverses a long-standing change made years ago that was intended to reduce grenade spam. However, the change was largely ahistoric, as most troops were issues with 2 or more grenades, depending on the unit. We will evaluate how this shifts the nature of firefights, and may issu… | — | |
| v11.4.2 - Bug Fixes & Map Updates Bug Fixes · Fixed an oversight where German machine-gunners would not have gloves on in first person. · Fixed a visual bug where a floating bullet could be seen after picking up a DP-27 off the ground. · Fixed an exploit where artillery could be spotted beyond the fog distance and on the ceiling of the world. Gameplay · Canceling a long-range artillery strike that hasn't yet started will no lon… | 10854675 | |
| Patch v11.4.1 - Bug Fixes & Map Removals Bug Fixes · Fixed a long-standing RO bug where the player's eye-height could de-sync after rapidly transitioning from standing to crouching and then to prone. · Fixed a bug where the max vehicle counter would not be dynamically updated, resulting in strange behavior on the vehicle selection UI. · Fixed a bug where Vehicle Pools would not be automatically destroyed if a recently spawned vehicle… | 10690768 |
| Date | Day | Time | Patch title | Build ID | Branch | Depots | Download Δ |
|---|---|---|---|---|---|---|---|
| 13 Sep 2026 | Sun | 09:29 | No patch notes · unannounced build | 25280891 | public | 2 | — |
| 29 Nov 2025 | Sat | 21:55 | No patch notes · unannounced build | 20992439 | public-playtest | 2 | — |
| 24 Feb 2023 | Fri | 12:05 | No patch notes · unannounced build | 1026292 | legacy-v6.0.0 | 2 | — |