Code Arcturus
Last seen
0Sampled 5 hours ago · not a live figure
—of peak
All-time peak
02 Nov 2026
Last seen
0Sampled 5 hours ago · not a live figure
All-time peak
02 Nov 2026
| Published | Title | Build |
|---|---|---|
| Code Arcturus v1.1.0 Patch livemajor I'm happy to release the first larger patch for Code Arcturus. v1.1.0 includes: Balance changes · Two difficulty settings added to the level selection screen: "Rebalanced" and "Original". The Rebalanced option is the new default and recommended for new players. But you are free to switch to the Original difficulty at any time, to experience the game in it's original "glory". · Removed some espe… | — | |
| Code Arcturus v1.0.3 patch released A so far missing feature is now available in the options menu: rebindable keys. If you experience any issues, or have suggestions for further improvements, please feel free to share them. Have fun! | — | |
| Code Arcturus v1.0.2 is now live Thank you everyone who tried out Code Arcturus during the last couple days since launch! Based on some of the feedback I received, the following changes have now been implemented: · Invincibility frames increased by 25% (up from 1.2 to 1.5 seconds) · The spikes in the first level's tap jump section have been slightly raised · Menu navigation with controller has been improved - although it's sti… | — |
| Date | Day | Time | Patch title | Build ID | Branch | Depots | Download Δ |
|---|---|---|---|---|---|---|---|
| 12 Mar 2021 | Fri | 21:10 | No patch notes · unannounced build | 6374138 | public | 1 | — |