Project Starship X
Playing now
0+0 vs. yesterday
0.0%of peak
All-time peak
11Jun 2020
Playing now
0+0 vs. yesterday
All-time peak
11Jun 2020
| Published | Title | Build |
|---|---|---|
| Bug Fixes - The first run it's now depicted as tutorial in many places, to avoid confusion. Many players thought that the game was 1-run-only long. I mean, cmon! The "big hands bad guy" cannot be the true final boss. Cmon! - Added some performance improvements. Most of them are enabled on non-desktop platforms (consoles), so you don't really care about this one - Throw-able items ( bowling pins, .44 bull… | — | |
| Bug fixing update Yup, did fix some bugs: - Bowling lanes will not spawn anymore at the centre of the screen ( I hope ) - The game should no more soft lock after defeating the ghost boss of the Bowling scenario ( I hope ). | — | |
| Performance Update Added some cleanup at the end of each level, to make the life easier for older computers. Also, done some bug fixing. | — | |
| Small Fixes -Fixed a final boss animation-glitch that, thanks God, did not actually lock the game right at the end It was just weird to see. -Changed the logo of the composer of the soundtrack. N requested that change >_> | — | |
| Quick fix - Fixed a few soft-lock situations. Hopefully all of them! | — | |
| SPOILER WARNING! - small update - reduced cost of shop items - limited the rise of the price of all shop items to a certain maximum value - Doom letters should now spawn more often | — | |
| Quick fixes and extra-life update - Modes Pickups cannot be bounced anymore; - Solved a soft lock situations; - Added a limit to how many extra-life powerups are spawnable during a run. Limit is now 3. | — | |
| Quick fix Fixed a bug that locked players in a boss fight. The only way to go on was to exit to main menu. | — | |
| Night Filter updated As PSX might be too "flashy" for many players, I've now updated the night filter with the following features: - Less saturated colours; - Lower luminosity; - No bloom effect when the filter is enabled; - No chromatic aberration when the filter is enabled; - Colours are more...orange? This one is subtle; | — | |
| Forced Reset - Releasemajor On the 18th of June, before release, a force reset will happen to everyone already in possess of a copy of the game! Release should happen around 10-11 AM, US time! | — |
| Date | Day | Time | Patch title | Build ID | Branch | Depots | Download Δ |
|---|---|---|---|---|---|---|---|
| 4 Feb 2021 | Thu | 23:03 | No patch notes · unannounced build | 6191775 | public | 3 | — |