Idle Chess Story
Last seen
0Sampled 4 hours ago · not a live figure
—of peak
All-time peak
34May 2019
Last seen
0Sampled 4 hours ago · not a live figure
All-time peak
34May 2019
| Published | Title | Build |
|---|---|---|
| Patch notes for 31/5/2019 Patch notes for 31/5/2019 · Added various UI updates to support multiple languages. · Added Spanish localization. · Added new songs. · Bugfixes. We are extremely thankful for having distributed over 73,000 licenses. As a way to thank all our international players we will continue working on translating the game to more languages over time. Thanks for the continued support and stay tuned for mor… | 3877054 | |
| Patch notes Patch notes for 5/13/2019 · Fixed a bug where the Warrior Tent unit had abnormally high retaliation. It now has the intended 11 base retaliation (down from 121 base retaliation). · Ability icons now have a new fresh look. · Ability icons now display an information tooltip when moused over, showing the attributes of the ability. · Frostball now deals 150% of the caster's spell power (down from 2… | — | |
| Patch Notes Patch notes for 5/11/2019 · Reduced overall MMR gain/loss amount · Fixed some lighting related graphical bugs · Changed UI to be more compatible with different screen resolutions · Tweaked Unit path finding to make movement more fluid for blocked units · Added a separate button to mute music · Gold stat tracking for achievements should now be working properly Thanks to all 719 players that have… | — | |
| Patch Notes Patch Notes for 5/6/2019 · Normal enemy units will now have a more random item distribution | — | |
| Patch Notes Patch notes for 5/5/2019 Increased robot creep stat scaling Reduced item drop rate for non-boss units increased the possible amount of normal units to be spawned by the enemy Increased boss stat scaling on normal and hard difficulty Other Minor tweaks to unit balance | — | |
| Patch Notes Patch Notes for 5/4/2019 Balance changes are based on user submitted feedback, thanks to all testers that have been sharing their thoughts to us! As part of our early access development we are quickly iterating on user feedback, you may expect big balance patches to come frequently and all features are subject to rapidly evolve. · Extended gameplay to round 20 · The Engineer boss has been moved… | — | |
| Patch Notes Patch notes for 5/3/2019 · Polishing updates to the combat report damage per second meter. | — | |
| Patch Notes Patch notes for 5/2/2019 · Various bugfixes and polishing touches to items and units · Added damage per second meter, the damage per second meter will now log the performance of your units during each round. | — | |
| Items Update Live! We have been hard at work on our last major game play feature: Items! Items are now live and ready to be equipped by your units. Enemies will now have a 10% chance to drop a treasure chest filled items of different rarities. We want to personally thank everyone that has played the game so far! We are working hard to add new features and make the game play experience more enjoyable. Patch notes… | — |
| Date | Day | Time | Patch title | Build ID | Branch | Depots | Download Δ |
|---|---|---|---|---|---|---|---|
| 31 May 2019 | Fri | 14:30 | Patch notes for 31/5/2019 | 3877054 | public | 1 | — |